Narrative Musical Adventure
A narrative musical adventure built in Unity where players recruit bandmates and shape the soundtrack through gameplay. Developed as a two-person indie team—I owned gameplay programming, systems design, audio implementation, and build engineering while co-creating narrative, art direction, and audio production. Unique Hook: Every instrument of the soundtrack exists as an independently mixable stem that players manipulate through narrative choices, culminating in an interactive finale where they can "call solos" from any recruited musician.