Soul Slide

360° Match-3 Arcade Game

Soul Slide

A 360-degree match-3 arcade game built from scratch in C with a custom single-header engine on top of SDL2. The entire game ships as a single-file C codebase (~2,800 lines) compiling to both a native Windows executable and a WebAssembly browser build via Emscripten. Developed solo for the Bigmode Game Jam—programming, systems design, original music production, audio implementation, build engineering, and Play-Doh art direction. Every shape texture was hand-sculpted from real Play-Doh, photographed, and processed into game-ready sprites.

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